Doomsday Project

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Work Progress of the project

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This project is a realization and imagination of the doomsday, a portrayal of a makeshift community rising above the ground in a symphony of stacked shipping containers.

During this project, texture work was a critical component. I paid close attention to the subtleties of rust, wear, and graffiti, infusing each container with a life of its own.

Time Travel Accident project

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Work Progress of the project


In this project, I wanted to capture the intersection of ancient civilization and contemporary societal discourse within the confines of a modern-day subway car. This 3D environment, which is named "Time Travel Accident," is a visual commentary on the passage of time and the layers of cultural evolution.

During this project, the modeling process was an exercise in blending worlds, seeking references and modeling classical Greek artifacts and placing amidst the urban sprawl of a subway's interior.

Life Is Good project

This environment design is the piece from the “Life is Good’ Animation project. In this project, the Rubik's Cube is a symbol of possibilities, and life, much like this Rubik's Cube, is a mosaic of possibilities and colors waiting to be explored. 

Dark Valley project

Sketch of the project

Test of the Moutain Model

In this project, I sought to create a surreal adventure through the marriage of natural landscapes and fantastical elements. To transport the viewer to an otherworldly field.

Space Airship project